Sunday, April 28, 2013

Firefly: Web browsers support

Good news! From now you can create browser flash games using Firefly SDK. We know that the main advantage of flash technology is cross-platform which is realy great. So we updated our SDK with ability to create not only mobile but also web games. Of course you will not be able to use any native extensions in web but you can use layouting system, view naviagtion, texture and sound management, animations, localizations etc.

Saturday, April 20, 2013

Hive Defense game released

Collect as much honey as you can, defend your Hive against angry insects attack!


Help bees save their hive against angry insects attack! Tap on flowers with blossom to collect honey. More taps - more honey. But be careful, because angry insects will attack your hive. You will fight with 6 different types of enemies, including bugs, caterpillars and spiders. Play in two hands to defend a hive. Use Bee Queen mega power button to stop invasion. Play addicting and entertaining defender with your friends for FREE!
More friends - more chance to win! You can play together with your friends or family on one mobile device!
Game was powered by Adobe AIR and Firefly SDK.


Generate states for game character in FXG format using Adobe Illustrator

In the previous article we have mentioned using of "artboard" as a concept of AdobeIllustrator. Today we would like to demonstrate you how to use "artboard" for creating character animation by states.

At first please open your .ai file with character. In our case it is a Caterpillar from our new game "Hive Defence"(Google Play). Click on "Artboard" icon within Tool panel (see Fig. 1.1) , and rename it (see Fig. 1.2).