Sunday, December 22, 2013

Christmas mood in our games

We are glad to announce you that our team are just released Christmas updates for the following games:

Zombie: Rising Up (Christmas) (available on google) and Christmas Toys: Holiday Puzzle (available on google and apple).

Friday, September 6, 2013

Presence on Samsung Apps store

Together with 100percentindie in4ray team successfully published primary games on Samsung Apps store. This is great news!


Try to download games on your Samsung devices:
Zombie: Rising Up - Stop zombie attack!
Hive Defense (Multiplayer) - Collect as much honey as you can, defend your Hive against angry insects attack!
Amazing PowerBall  - perfect exercise for your fingers, wrist and arm!

Wednesday, August 14, 2013

Best Matcher for Kids game released

Match marine elements and feel the spirit of adventure!

Your mission is to conquer the sea horizon, pass levels and try to get all stars in each level.
In the COLOR room you need to match identical fishes and drop them into aquarium. More fishes - more chance to get three stars! But be careful in the vast sea. You will faced with different obstacles, including sharp hook, slippery bubble, penetrating freeze and fast shuffle. Play quickly to collect more stars. Extra time, sea ​​buoy, treasure chest and other power-ups will help you to complete the mission. Play addicting and entertaining game with your friends and family for FREE!
SHAPE room with new levels and new power-ups coming very soon!

Game was powered by Adobe AIR and Firefly SDK.

Wednesday, May 22, 2013

Generate a set of buttons for game in FXG format using Adobe Illustrator

We already mentioned importance and convenience of using "artboards" in Adobe Illustrator. Now we'll tell you how to make a set of buttons you need from a single *.ai file right in FXG format.

Buttons usualy have Up and Down states. We suggest you to make 2 rows of artboards in Adobe illustrator file. First row for Up button state, second row for Down button state. Common thing for each row is shape and design. So you need to draw different button templates for Up state and Down state. Each one should be in different artboard.


Sunday, April 28, 2013

Firefly: Web browsers support

Good news! From now you can create browser flash games using Firefly SDK. We know that the main advantage of flash technology is cross-platform which is realy great. So we updated our SDK with ability to create not only mobile but also web games. Of course you will not be able to use any native extensions in web but you can use layouting system, view naviagtion, texture and sound management, animations, localizations etc.