Dear flash community, we have been working with flash many years and we strongly believe that it is awesome platform especially in game development. We think that flash developers need to keep together, share knowledge, build our community and breathe new life into flash. We hope that our child "Firefly" will help you to create games powered by Starling framework. This SDK contains gaming framework and native extensions and it is fully open source, so you can download source code from GitHub.
Framework includes:
Framework includes:
- Texture management.
- View navigation.
- Layouting system.
- Sound management.
- Animation effects.
- Analytics system.
- Lots of UI components.
- Audio extension for android.
- Google analytics.
- Chartboost Advertismen.
Also we created sample game "Zombie: Rising Up" to show what you can do using framework. It is free for downloads and available on Google Play and Apple Store. This game also open source and it is packed into SDK under examples directory.
In our next posts we will lead you step by step through development process of game "Zombie: Rising Up".
Hi,
ReplyDeleteHow can i handle the two buttons do the same time action, Please share the ideas. Thanks for the help.
Hi,
ReplyDeleteThis sdk based on Starling framework so you should enable multitach setting
Starling.multitouchEnabled = true;
before starling initialized and in touch handlers instead of using
var touche:Touch = e.getTouch(this, TouchPhase.BEGAN);
you should use something like this:
var touches:Vector. = e.getTouches(this, TouchPhase.BEGAN);
for each (var touch:Touch in touches)
{
if(touch && btn.contains(touch.target))
{
// do something
}
}
Please, refer to the Starling documentation to get more information.