Key point of this approach is that all vector assets should be in FXG format. But I'd like to say that it is not so easy to create vector graphics with good quality in Adobe Illustrator and export it in pure FXG format without side bitmaps.
Tuesday, December 25, 2012
Optimized FXG graphics in Adobe Illustrator
Key point of this approach is that all vector assets should be in FXG format. But I'd like to say that it is not so easy to create vector graphics with good quality in Adobe Illustrator and export it in pure FXG format without side bitmaps.
Starling vector textures - Part 2
Saturday, December 22, 2012
Step into Mobile Gaming with Google Plus community
Tuesday, December 18, 2012
Popular directions in mobile gaming
Monday, December 10, 2012
Starling vector textures
If you have ever tried to create mobile applications you may faced with a problem of choosing the right size of bitmap textures. In our world there are tones of devices with different screen resolutions even screen aspect ratios, for developer it could be cause of nightmare. Starling documentation has a good post called Multi-Resolution Development wich shows how to manage textures using contentScaleFactor but the problem with quality of texture images remains. Many developers just create two different bunch of textures one for low resolution mobile devices and another one for high resolution tablets called "HD". In this case you will lose with size of application because you need to pack two bunch of textures, of course you can create two applications but even in this case problem with texture quality is not completely resolved.
Monday, December 3, 2012
Christmas Toys game released
Tap the boxes to catch candies, lollipops and gingerbreads. Collect Christmas Toys from puzzles. Use TNT to break metal boxes. Try to catch mystery energy ball. Candies will help you to unlock new levels in this addictively fun game.
Play our game and feel real Christmas spirit!
Game was powered by Adobe AIR and Firefly SDK.